What’s it like to design a healthcare space for children? Is it possible to infuse that space with imagination and whimsy, while simultaneously following the practical rules of a healthcare setting, such as infection control, times of operation, and safety?
These are the questions that inspired our designers to take a unique approach to the redesign of the Women’s Auxiliary Volunteers (WAV) PlayPark at SickKids Hospital in Toronto. The PlayPark is a volunteer-run space for the siblings of young patients who are at the hospital for treatment. Over the years, the much-loved PlayPark had become outdated. Our designers were tasked with not only updating the look but upgrading the space to be more functional and accessible.
Two of members of the PlayPark design team—Laurena Clark and Olivera Sipka—sat down to discuss their approach and provide advice for others designing similar spaces.
What was different about the SickKids PlayPark, compared to others that you’ve worked on?
Laurena: As designers, we always empathize with, and put ourselves in the position of, the people who will use the spaces we design. But with this project, we realized we needed to get to an even deeper level of emotion. SickKids provided us with touching information—like quotes from kids that have loved the space over the years—that made us more emotionally attached. One young man, who is now in his 20s, wrote about how he was so young when his brother began a stay at SickKids, and this young man felt so lost. Both of his parents were busy with his brother’s care, and the young man never got to see his friends. But he had the PlayPark. He wrote about what a joy it was to visit the PlayPark at such a gloomy time in his life. So, redesigning a space that makes such an impact on the lives of young people is a tremendous responsibility. And my kids are the same age as typical PlayPark visitors, between the ages of 4 and 9. So, on an emotional level, that also impacted my design approach.
Can you talk more about your specific design approach for this project?
Laurena: We were doing so much more than designing a “space.” We were creating an experience for those kids and families. We added zones inspired by nature—like a lake, canyon, and hills—so we could bring a park setting to kids that are inside for long periods of time. Also, the PlayPark isn’t just a space that has a certain function. Most of the spaces we design—such as waiting rooms, for example—have specific functions in mind. And, while a waiting room might have some toys and games, those are isolated activities. As soon as you walk into PlayPark, you’re intrigued to explore. We also had to include so much more depth in the design and the activities available because many kids come to the PlayPark for extended periods of time—days, months, even years. We had to pack a lot more in than you might find in a typical waiting room where a child may only visit for a few hours at a time.
Olivera: We designed every corner to offer something unexpected. We turned storage cabinets into magnetic boards, so kids can play with magnetic images. And we added another storage cabinet where we designed translucent panels that overlap. When you slide them over one another, they produce different colors. You can explore what happens when green overlaps with yellow, for example. We turned every surface into an experience.