Design

Design Week Studio Sessions #1 – Koto on setting up a studio

Design Week Studio Sessions #1 – Koto on setting up a studio

Design Week’s new Studio Sessions documentary series looks at the stories behind designers’ studios – from how to find the right space to tips on making it your own and what happens when you need to move. In the first episode of our new Studio Sessions film series, we talk to Koto about how they set up home in their Southwark space.

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Richard Sapper, Designer Of IBM's ThinkPad, Has Died

Richard Sapper, Designer Of IBM's ThinkPad, Has Died

Richard Sapper died New Year's eve at the age of 83, his daughter Carola Sapper confirmed in an email to Co.Design. The German-born, Italy-based industrial designer created all manner of products, from household goods to cars, but is arguably best known for being the chief industrial design consultant for IBM and masterminding the first ThinkPad in 1992.

Read the article on fastcodesign.com >

FRIDAY FIVE WITH MARIE KRISTINE SCHMIDT OF BANG & OLUFSEN

FRIDAY FIVE WITH MARIE KRISTINE SCHMIDT OF BANG & OLUFSEN

Chances are if you’re a Design Milk reader, you’re pretty familiar with the Danish electronics brand Bang & Olufsen, and while we’ve featured many of their products, we haven’t showcased any of the talented folks behind the well-known name. For this Friday Five, we asked Marie Kristine Schmidt to step forward, as she leads design, insights, branding, and marketing across the brand’s impressive portfolio. Schmidt joined the team in 2012 to run its Creative Center before moving into her current position. Her degree in business led to moving up the ranks in the Danish army where she achieved officer status, after which she spent over a decade at design consultancies. All of this prepared her for her gig at Bang & Olufsen where she most recently guided the design of the new BeoLab 90, one of the most technologically advanced speakers in the world. Take a look to see what keeps Schmidt happy.

Read the article on design-milk.com >

The Three Environments That Create Every Employee Experience

The Three Environments That Create Every Employee Experience

I define “employee experience” as an organization creating a place where people want to show up instead of assuming that people need to show up. This shift from “need” to “want” is the fundamental change that organizations around the world are starting to experience. This is why we see so much investment in new offices spaces, health and well-being programs, maternity and paternity leave, healthy foods, workplace flexibility, and so much more. There are a lot of things that can go into creating an employee experience but the good news is that every single company regardless of their industry, geography, or size, only need to focus on three things.

Read the article on forbes.com > 

The Year in Furniture Designs: Design/Build Techniques, Learning From the Past and Present

The Year in Furniture Designs: Design/Build Techniques, Learning From the Past and Present

This year in furniture, we got to write up a lot of furniture building/designing techniques, both old and new. We also got to see some good examples of what the past—not just 2015, we mean "the past" as in centuries ago—still has to offer in terms of learning about furniture design.

Read the article on core77.com > 

Archinect's Guide to Presentations, Part I: The Visuals

Archinect's Guide to Presentations, Part I: The Visuals

It’s 4:30 in the morning, and you are just heading to bed after polishing your latest project. The client meeting starts in three hours and you have yet to go home, change, and come back to whip up a quick presentation. What you don’t realize in the wee hours of the day is that excellent design will get you nowhere without a compelling presentation. How do we convey our façade intention to a client who has never heard of a detailed wall section? How do we convince government officials to allow the development of air rights above a listed building? How do we demonstrate to our future employer that we are the candidate of their dreams?

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How Design Could Make You Calmer, Thinner, And Better At Your Job

How Design Could Make You Calmer, Thinner, And Better At Your Job

In Evidence, our column on the science of creativity and visual culture, we try to unpack the subtle ways design shapes human perception and behavior. Consider how color can make you trust an untrustworthy brand, packaging can alter how food tastes, and playful—some might say juvenile—offices may help you achieve personal job goals.

Read the article on fastcodesign.com >

Muting Unwanted Noise in an Open Office

Muting Unwanted Noise in an Open Office

Ah, the open-plan office, that shining example of egalitarian design, the great leveler of the corporate caste system. Just one problem: there’s no privacy. Open-plan offices are distractingly noisy. Their intended purpose is to boost collaboration and productivity, but these designs have actually done quite the opposite. Research shows that open-plan workspaces damage employees’ attention spans, stress levels, short-term memory, productivity, creative thinking, and satisfaction.

Read the article on hbr.org >

Vitra Eames Wire Chair reinterpreted by Odile Decq, Christian Louboutin + Philippe Starck

Vitra Eames Wire Chair reinterpreted by Odile Decq, Christian Louboutin + Philippe Starck

Fifty-one creatives were invited to put their spin on the classic VITRA wire chair by charles and ray eames, and given completely free reign to transform the iconic design in a manner they saw fit. conceived by the likes of matali crasset, odile decq, noé duchaufour-lawrance, edouard françois, christian louboutin, jasper morrison, inga sempé and philippe starck, to name a few, the result is a series of expressive one-of-a-kind pieces — from a lamp by patrick jouin, to a barbecue by 5.5 design studio. the 51 unique creations were auctioned off by simon de pury to raise funds for la source, an educational and social action initiative created in the 1990s by french artist and painter gérard garouste. the group assists underprivileged youth to achieve personal goals through artistic development.

Read the article and view the pictures on designboom.com >

Insta-Architecture: How Social Media Will Build Buildings

Insta-Architecture: How Social Media Will Build Buildings

We have evolved into digitized beasts capable of sending personal statements in a matter of seconds. Whether via images, posts, invites, and tweets, we have the ability to disseminate opinions and ideas — from the half-baked to the fully fledged — in a moment’s notice. We communicate daily with audiences comprised of people we know and some we don’t, and, while many use it to dish out selfies, troll celebs, or express their very public infatuation with a favorite donut shop, I can’t help but consider how harvesting these opinions can (and will) affect the practice of design.

Read the article on architizer.com >